> For the complete documentation index, see [llms.txt](https://pacificminer3e2wfrgtb.gitbook.io/mineraze/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://pacificminer3e2wfrgtb.gitbook.io/mineraze/survival/archaeology.md).

# Archaeology

## 🏺 Archaeology System

The **Archaeology System** is a large-scale progression system that integrates seamlessly into core gameplay. By performing normal activities such as **digging, woodcutting, hunting, and mining**, players can uncover ancient resources, artifacts, and relics that unlock exclusive rewards.

Each archaeology branch follows the same design philosophy:

* Use a **specialized tool or infusion**
* Perform a **natural gameplay action**
* Discover **rare archaeology drops**
* Trade them with a **dedicated NPC**
* Progress toward **pets, cosmetics, heirlooms, and currency**

> **Main Hub:** `/warp arch`

***

### ⛏️ Digging Archaeology (Fossils & Relics)

#### Overview

Digging archaeology focuses on uncovering **fossils and ancient relics** by excavating sand-based blocks.

#### Eligible Blocks

* Sand, Dirt, Clay, Red Sand, Gravel, Snow Block

#### Archaeological Drops

* **Fossilized Dinosaur Bone** *(Common)*
* **Cursed Dinosaur Bone** *(Rare)*
* **Lost Relic** *(Epic)*
* **Lost Jewels** *(Legendary)*

#### Required Tools

* Tools enchanted with **Fossil Finder**
* Or dedicated **Archaeologist Shovels**

#### Trading & Progression

Fossils and relics can be exchanged infinitely for pets, cosmetics, heirlooms, currency, and artifacts. These exchanges are repeatable and designed for long-term grinding.

***

### 🦖 Dinosaur Pets

Digging archaeology unlocks **19 dinosaur combat pets**, ranging from massive herbivores to deadly predators. All dinosaur pets assist players during combat.

{% embed url="<https://vimeo.com/996377389?share=copy>" %}
Preview the Dinosaur Pets!
{% endembed %}

#### Available Pets

**Long-Neck Quadrupeds:** Apatosaurus, Diplodocus, Brachiosaurus, Amargasaurus, Argentinosaurus

**Short-Neck Quadrupeds:** Triceratops, Ankylosaurus

**Bipedal Dinosaurs:** Gorgosaurus, Stygimoloch, Dilophosaurus, Tyrannosaurus Rex, Ceratosaurus, Giganotosaurus, Majungasaurus, Carnotaurus, Spinosaurus, Parasaurolophus, Velociraptor

**Flying:** Pterodactyl

***

### 🌳 Woodcutting Archaeology

#### Overview

Woodcutting archaeology allows players to uncover ancient materials hidden within trees by chopping them.

#### Archaeological Drops

* **Duskworn Timber** *(Common)*
* **Shadow Wood** *(Rare)*
* **Ancient Bark** *(Legendary)*

#### Required Tools

* Archaeology-themed axes
* Or axes upgraded with **Temporal Infusement**

#### NPC & Trading

Trade materials with **The Treant**, located in the Archaeology area at spawn. Rewards include pets, mounts, cosmetics, crafting materials, and future archaeology recipes.

#### Efficiency Notes

Drop rates are balanced around tree farms, the Chop Chop ability, and bulk harvesting of large trees.

***

### 🐘 Hunting Archaeology (Safari Hunting)

#### Overview

Hunting Archaeology — also known as **Safari Hunting** — is a brand new branch introduced in Season 8. It introduces custom wildlife that spawns naturally across the overworld (Elysium, Olympus, and the Resource World), each appearing in their biome-appropriate vanilla environments.

#### Eligible Activity

* Hunting custom animals in the wilderness. You find them in the overworld (Elysium/Olympus/Resource World) during **daytime**.

#### Wildlife & Spawn Conditions

**Lions**

* Spawn in Savanna, Savanna Plateau, Windswept Savanna, and Plains biomes
* Spawn on Grass Blocks, Dirt, and Coarse Dirt

**Lionesses**

* Spawn in Savanna, Savanna Plateau, Windswept Savanna, and Plains biomes
* Spawn on Grass Blocks, Dirt, and Coarse Dirt

**Elephants**

* Spawn in Savanna, Savanna Plateau, Windswept Savanna, and Plains biomes
* Spawn on Grass Blocks, Dirt, and Coarse Dirt

**Antelopes**

* Spawn in Savanna, Savanna Plateau, Windswept Savanna, Plains, Sunflower Plains, and Meadow biomes
* Spawn on Grass Blocks, Dirt, and Coarse Dirt

**Warthogs**

* Spawn in Savanna, Savanna Plateau, Windswept Savanna, Plains, and Sparse Jungle biomes
* Spawn on Grass Blocks, Dirt, Coarse Dirt, and Mud

**Grizzly Bears**

* Spawn in Taiga, Old Growth Pine Taiga, Old Growth Spruce Taiga, Forest, Flower Forest, Grove, Meadow, Windswept Hills, and Windswept Forest biomes
* Spawn on Grass Blocks, Dirt, Coarse Dirt, Podzol, and Moss Blocks

Additional species will be added over time!

<figure><img src="/files/pvLc4la41GkBF94W0uqg" alt=""><figcaption></figcaption></figure>

#### How It Works

Hunt wildlife in the wilderness to collect special mob drops, then turn them in to **Hemet Nesingwary** at spawn in exchange for **Hunting Deeds**.

#### Hunting Deeds

Hemet rewards **Hunting Deeds**, which can be exchanged for:

* Baby wildlife pets
* Cosmetics
* Furniture
* Currency
* Consumables
* Heirlooms

These exchanges are repeatable and designed for long-term grinding.

***

### ⛏️ Mining Archaeology (Geodes & Gemstones)

#### Overview

Mining Archaeology works similarly to Digging Archaeology. When mining stones with a special pickaxe or the **Geode Seeker Infusement**, players have a chance to uncover a **Raw Geode**.

#### Eligible Blocks

* Stone, Deepslate, Tuff, Andesite, Diorite, Granite, Calcite, Blackstone

#### How It Works

Raw Geodes can be **cracked in-hand** to reveal a hidden gemstone inside:

* Tungsten *(Common)*
* Sapphire *(Rare)*
* Opal *(Epic)*
* Amber *(Legendary)*

#### NPC & Trading

Spend mining archaeology currency at the **Mining Merchant**.

**Available Rewards**

* Pets (Stone Golems, Rats, Spiders, and more)
* Furniture
* Cosmetics
* Heirlooms
* Currency and consumables

These exchanges are repeatable and designed for long-term grinding.

***

### 🎨 Cosmetics & Customization

Archaeology unlocks a wide range of visual rewards across all branches, including dinosaur-themed hats and tails, wildlife-inspired cosmetics, archaeological relic visuals, and furniture and decorative items.
